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Ventura California Data Store System

Led the migration of a legacy DataStore-based persistence system to a ProfileStore architecture to improve reliability, scalability, and data safety. Designed and implemented the core ProfileStore logic, then refactored the game’s existing backend systems to fully integrate with the new data model. The migration required auditing and restructuring multiple interconnected systems that were originally built around direct DataStore access. During conversion, several systems were not fully compatible with ProfileStore’s lifecycle and locking behavior, resulting in partial data failures and state inconsistencies. These issues were identified, isolated, and resolved through targeted refactoring and additional validation logic. In addition to the migration itself, I debugged and repaired secondary systems that broke as a result of the new persistence flow, ensuring that all gameplay systems interacted correctly with player profiles. The final implementation resulted in a fully functional ProfileStore-backed system with stable saves, proper session handling, and consistent data across the entire game.

Area

Backend & Data Systems | Optimization & Performance

Work Type

Commissioned Work

Role

Developer

Key Work

ProfileStore Migration & System Refactor

Tools

Roblox Studio

Platform

Roblox

Date

June 2025

Client

beastklp

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